This week I worked more on my Arduino.
During the holidays, I spent some time researching which essay topic I wanted to choose.
I managed to switch my sound to the sound that I felt fit my project’s object better, in this case it was the angry bird’s theme tune. While testing it, I tried different timings for my notes played. Originally from the website I found the notes, pauses were different lengths and were measured by the number of ‘-‘ symbols with around 5-6 of these symbols equalling to 1 second.
I learned out how to link up an LCD screen! It was incredibly complicated wiring wise compared to my other components. After I linked it up, it had some displaying issues but this was fixed with some tweaks of the potentiometer that I then twisted until it has a better contrast.

Using an array to assign each row and column was very easily, and creating a new line only requires one line of code! Seeing the results of outputting the LCD was definitely worth all the wiring.
As using the LCD screen is an important part of the first Arduino project — I was questioning how to include it in my project.
When I was in our course’s Wednesday London trip, I was talking with other student about what he was considering with his LCD. He said he was planning on using the LCD screen to display song lyrics. This inspired me and I decided that I’d take the ‘what would your object say if it could speak?’ question from the first part of the task and would implement different quotes that would be randomised every time a button was pressed.
Since my object is an angry character (mighty eagle from the angry birds games specificially), I had the splendid idea of making the LCD screen display angry quotes every time the button is pressed, as if you are annoying him. I really love this idea as it adds something extra to my project and feels very in character for my object.