this week i have been working on a group banking hall project, my group got flood risks as a topic.
At first, I was a bit nervous for it as I didn’t know where to start, but discussing some ideas as a group really helped advance the project along. As a group we each wrote down and discussed different ideas and how they could link to the data given (for instance, we realised we could display flood severity as different thicknesses of a river’s representation)
I worked specifically on the MIDI controllers, which were very new to me but once I figured them out more I enjoyed using them and was fairly satisfied with my results.


During this week, I felt closer to my workmates, everyone worked on different parts of the project that complemented their skills. During Wednesday, there was less people however I managed to tie up some loose ends with our code, specifically. Since we got a lot of the project done on Tuesday, the rest of the week went well.
on Thursday, we changed our river to make it look less sharp, I specifically focused on fixing a ‘pause’ button, as even though it did stop the river from moving, when held down, the next river generated would appear and the river’s name would overlap the old river’s name.
I did get stuck with figuring out a way to stop the loop without having the river name overlap after the river changes, as I used to have it within a permeant loop. Once I realised I didn’t need a nested while loop within my if statement, the code worked. In the future, I’ll definitely need to look into some more common areas to try figure out where I go wrong in my code, or maybe use phind to assist me. I was busy researching about the clearInterval feature and didn’t even think to look at my loops, its a good lesson learnt for the future to look at my loops!
